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andrew quintiliani
andrew quintiliani
Art Outsource Manager @ Schell Games
Atlanta, United States

Summary

I like horror movies and video games. And I like making horror video games.

Skills

Concept ArtDigital Painting3D ModelingDigital SculptingLow-poly ModelingUV MappingGame DesignGame DevelopmentSculpting

Software proficiency

3ds Max
3ds Max
Maya
Maya
Modo
Modo
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
TopoGun
TopoGun

Productions

    • Video Game
      Maneater
    • Year
      2020
    • Role
      Senior Character Artist
    • Company
      Tripwire Interactive
    • Video Game
      Killing Floor: Incursion
    • Year
      2017
    • Role
      Senior Character Artist
    • Company
      Tripwire Interactive
    • Video Game
      Killing Floor 2
    • Year
      2016
    • Role
      Senior Character Artist
    • Company
      Tripwire Interactive
    • Video Game
      Killing Floor
    • Year
      2009
    • Role
      Character Artist
    • Company
      Tripwire Interactive
    • Video Game
      Red Orchestra 2
    • Year
      2011
    • Role
      Character Artist
    • Company
      Tripwire Interactive

Experience

  • Senior Character Artist at Tripwire Interactive
    Atlanta, United States of America
    October 2010 - Present